Orbit left
The camera arcs around the subject, holding it centred while the background slides to the right.
Best forRevealing a product's side profile or the space behind a subject.
Fast H3 Max generation · four creation modes on Kuca
MiniMax H3 Max is tuned for creators who want polished video with less waiting. It follows detailed prompts closely, produces visually refined frames, and supports text, image, mixed-reference and camera-control workflows. On Kuca, you can move from brief to preview faster while keeping 480P–1080P output, 5–15 second clips and six ready camera moves in one workspace.
Both models belong to the same H3 generation family, so the choice comes down to what each one was tuned for. H3 Max leans toward prompt adherence, aesthetics and camera precision. MiniMax H3 remains the 2K model with jointly generated stereo sound.
| Dimension | MiniMax H3 | MiniMax H3 Max |
|---|---|---|
| Tuned for | 2K detail and native stereo audio | Prompt adherence, visual aesthetics and camera precision |
| Resolution | 768P, 2K | 480P, 768P, 1080P |
| Duration | 4–15 seconds | 5–15 seconds |
| Reference material | Up to 5 images and 3 audio clips | Up to 9 images, 3 videos and 3 audio clips, 12 files in total |
| Camera control | Written into the prompt | Six selectable trajectory presets |
| Generated audio | Native stereo, generated with the picture | Not generated — audio enters as a reference |
| Prompt length | Up to 7,000 characters | Up to 50,000 characters |
| Throughput | Baseline H3 pipeline | High-throughput pipeline for faster generation |
Both pages open the same generator, so you can move between H3 and H3 Max without rebuilding a brief.
Choose one of six ready camera moves for the shot: orbit left, orbit right, dolly in, dolly out, crane up or crane down. Each preset turns camera direction into a clear setting, so your prompt can stay focused on the subject, action and scene.
The camera arcs around the subject, holding it centred while the background slides to the right.
Best forRevealing a product's side profile or the space behind a subject.
The same arc in the opposite direction, with the background sliding to the left.
Best forMatching the direction of existing footage or following on-screen movement.
The camera pushes straight toward the subject and the frame tightens around it.
Best forBuilding emphasis on a face, a label or a piece of detail.
The camera pulls back and the surroundings enter the frame.
Best forClosing a beat by revealing where the subject actually is.
The camera rises and the view tilts down onto the subject.
Best forOpening a scene or showing the scale of a location.
The camera descends toward the subject's own level.
Best forSettling into an intimate, eye-level finish.
Camera controls take one first frame and one preset, and the prompt is optional in that mode. Aspect ratio follows the frame you upload.
Each H3 Max endpoint asks for different inputs and leaves different decisions open. Choosing the endpoint first is what keeps a reference set small.
H3 Max accepts a lot of material, but a small set with clear ownership beats a large set that argues with itself. Give each file one job and name that job in the prompt.
| Asset | What it should own | Limit | Common mistake |
|---|---|---|---|
| Image | Identity, product shape, wardrobe, environment or palette. | Up to 9 images. | Uploading several near-identical frames that compete for the same attribute. |
| Video | A camera move, a rhythm, a gesture or the way a material behaves. | Up to 3 clips, 2–15 seconds each, 15 seconds combined. | Feeding in footage with cuts, text overlays or a different subject. |
| Audio | A voice, a music bed, an ambience or a sound effect. | Up to 3 clips, 2–15 seconds each, 15 seconds combined. | Expecting the clip to be regenerated: audio is guidance, not output. |
| Prompt | Subject, place, action, camera, chronological order and boundaries. | Up to 50,000 characters. | One vague sentence, or three separate plots squeezed into five seconds. |
Images, videos and audio share a combined ceiling of 12 files, and reference mode needs at least one of them.
These values come from the generator's own configuration. It is quicker to check them while you assemble a shot than after a rejected submission.
Camera controls accept a first frame and a preset, and the prompt is optional for that endpoint.
Most disappointing H3 Max renders trace back to the brief or the reference set rather than to the model. These are the patterns worth checking first.
Why it happensThe brief is either too vague or contains several unrelated ideas.
What to changeDescribe one action with concrete nouns, then state the camera behaviour in a separate sentence.
Why it happensToo much plot is packed into a 5–15 second window.
What to changeKeep one main action, drop the secondary beat, or extend the duration before adding detail.
Why it happensA source image already contains lettering, watermarks or busy background clutter.
What to changeStart from a clean frame, crop the lettering out, or keep on-screen text out of the shot entirely.
Why it happensTwo files are quietly competing for the same attribute, such as identity or colour.
What to changeGive each attribute a single owner and say so in the prompt, then remove the redundant file.
Why it happensA precise move was written as prose in an endpoint that expects a preset.
What to changeSwitch to camera controls, choose one of the six trajectories, and let the prompt cover subject behaviour only.
Each playbook lists what to prepare, how to shape the prompt and what usually goes wrong. Load any prompt straight into the generator and adapt it to your own footage.
Keep source material original or properly licensed. Do not upload game assets, film frames, logos or other protected characters and brands, and avoid prompts that imitate a specific franchise.
MiniMax H3 Max is a faster, more controllable version of the H3 video model. It improves prompt adherence and visual polish while adding mixed image, video and audio references plus six ready camera moves.
Two qualities improved: prompt adherence, meaning how faithfully the render follows a written brief, and visual aesthetics, meaning how the finished frame is lit, composed and graded. H3 Max is not a larger model trained purely for speed.
H3 Max is built for higher-throughput inference, so it can process a shot faster than the baseline H3 workflow. Actual completion time still varies with resolution, duration, reference files and queue load.
H3 Max responds to prompts more closely, accepts video references alongside images and audio, and offers six preset camera trajectories. MiniMax H3 stays the better choice for 2K output and for native stereo audio generated together with the picture.
480P, 768P and 1080P, with 768P as the default, and any whole-second duration from 5 to 15 seconds. H3 Max does not offer the 2K option available on MiniMax H3.
Up to 9 images, 3 video clips and 3 audio clips, capped at 12 files in total. Video and audio clips each run 2–15 seconds, with a 15-second combined budget per category, and reference mode requires at least one file.
Kuca provides six selectable moves: orbit left, orbit right, dolly in, dolly out, crane up and crane down. Camera control takes a first frame plus one preset, and the prompt becomes optional.
No. In Kuca, audio is an input: up to 3 reference clips of 2–15 seconds that can pin a voice, a music bed, an ambience or a sound effect. If you need a soundtrack generated with the picture, use MiniMax H3.
Work through six parts in order: subject, place, action, camera, chronological order and boundaries such as what must not appear. Then keep one main action per 5–15 second shot and change a single variable between takes.
Vague prompts, several plots packed into a short duration, source images that already contain text or distracting clutter, and reference files that compete for the same attribute. The diagnostics section on this page covers each one and what to change.
Choose a mode, add your brief or references, and start a faster H3 Max generation directly on Kuca.